Mission 2: Left to Your Own Devices

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A complete step-by-step guide for Mission 2: Left to Your Own Devices.

  1. Click “So puffles can be part of the EPF too?”
  2. Click “A secret room? The entrance to it must be really well hidden.”
  3. Drag the gold Puffle from your inventory and place it next to D.
  4. Click the Puffle, drag it to the right engraving, and rotate it to fit.
  5. Click “The secret entrance! I found it!”
  6. Click “I’m ready. Are you coming with me?”
  7. Go down the entrance.
  8. Click “Who are you? Why can’t I see what you look like?”
  9. Click “Pleased to meet you, Director. Dot told me to continue my training here.”
  10. Click “Yes, of course. Agent D…”
  11. Click “Does this mean I’m part of the EPF now?”
  12. Click “No, Director.”
  13. Click “Are you the one who taught Bouncer how to throw snowballs, PH?”
  14. Click “So you’re Bouncer’s training coach?”
  15. Click “So what does this red Puffle do?”
  16. Click “What does that mean, exactly?”
  17. Click “I think I can figure it out on my own.”
  18. Click the red Puffle, then click the crate and talk to PH.
  19. Click “Will I be training with Bouncer next?”
  20. Click “Thanks, PH. I’ll head over right away.”
  21. Click “My very own whistle? Thanks!”
  22. Go to the Ski Village and talk to D.
  23. Click “Why are we at the Ski Village, Dot?”
  24. Click “I’m going to take a moment to look around on my own.”
  25. Enter the Sports Shop and talk to Dot again.
  26. Click “Where to next?”
  27. Click “The Changing Rooms? Should I grab something to try on?”
  28. Click on the Changing Room and talk to Dot.
  29. Click “This place is cool! What goes on here?”
  30. Click “What’s in the Gadget Room?”
  31. Click “First the Dojo, now the Sports Shop. The EPF really likes secret doors, huh?”
  32. Click the closet, type 3000, and go inside.
  33. Click “This is even cooler than the HQ! What happens here?”
  34. Click “Who gives the orders?”
  35. Click “What are these supposed to be?”
  36. Click “What does the Spy Gadget do?”
  37. Click both pieces of the Spy Gadget on the table, then click them again in your inventory.
  38. Click “Director, wait! Am I an agent? What’s going on?”
  39. Move left, click the red Puffle, then the wooden crate.
  40. Click the gadget inside the crate and drag it to your Spy Gadget.
  41. Pull out your new gadget and place it on the wall with the secret code. The code says: “Red, blue, blue, red, red, blue.”
  42. Exit the screen and click on the mysterious box in the middle of the table.
  43. Click “Let’s take a closer look at the buttons on the front.”
  44. Enter the code: Red, blue, blue, red, red, blue.
  45. Click the gadget inside the box and drag it to your Spy Gadget.
  46. Open your Spy Gadget, click the phone icon, then select the picture of D.
  47. Click “Well, I’m stuck right now. I can’t get out of the Command Room.”
  48. Exit the screen and click “Wait, did you call me an Agent? Did I pass?”
  49. Click “Here we go again. What’s next?”
  50. Click “The EPF solves mysteries, has adventures, and helps others. That’s what I want to do.”
  51. Click “Thank you, D. I can’t wait to start.”

Congratulations, you’ve completed Mission 2: Left to Your Own Devices!

Would you like to continue onto Mission 3: Rookie on the Rocks, Agent?

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