Homepage | Missions | Elite Penguin Force DS Game | Mission 2: Left to Your Own Devices

A complete step-by-step guide for Mission 2: Left to Your Own Devices.

- Click “So puffles can be part of the EPF too?”
- Click “A secret room? The entrance to it must be really well hidden.”
- Drag the gold Puffle from your inventory and place it next to D.
- Click the Puffle, drag it to the right engraving, and rotate it to fit.
- Click “The secret entrance! I found it!”
- Click “I’m ready. Are you coming with me?”
- Go down the entrance.
- Click “Who are you? Why can’t I see what you look like?”
- Click “Pleased to meet you, Director. Dot told me to continue my training here.”
- Click “Yes, of course. Agent D…”
- Click “Does this mean I’m part of the EPF now?”
- Click “No, Director.”
- Click “Are you the one who taught Bouncer how to throw snowballs, PH?”
- Click “So you’re Bouncer’s training coach?”
- Click “So what does this red Puffle do?”
- Click “What does that mean, exactly?”
- Click “I think I can figure it out on my own.”
- Click the red Puffle, then click the crate and talk to PH.
- Click “Will I be training with Bouncer next?”
- Click “Thanks, PH. I’ll head over right away.”
- Click “My very own whistle? Thanks!”
- Go to the Ski Village and talk to D.
- Click “Why are we at the Ski Village, Dot?”
- Click “I’m going to take a moment to look around on my own.”
- Enter the Sports Shop and talk to Dot again.
- Click “Where to next?”
- Click “The Changing Rooms? Should I grab something to try on?”
- Click on the Changing Room and talk to Dot.
- Click “This place is cool! What goes on here?”
- Click “What’s in the Gadget Room?”
- Click “First the Dojo, now the Sports Shop. The EPF really likes secret doors, huh?”
- Click the closet, type 3000, and go inside.
- Click “This is even cooler than the HQ! What happens here?”
- Click “Who gives the orders?”
- Click “What are these supposed to be?”
- Click “What does the Spy Gadget do?”
- Click both pieces of the Spy Gadget on the table, then click them again in your inventory.
- Click “Director, wait! Am I an agent? What’s going on?”
- Move left, click the red Puffle, then the wooden crate.
- Click the gadget inside the crate and drag it to your Spy Gadget.
- Pull out your new gadget and place it on the wall with the secret code. The code says: “Red, blue, blue, red, red, blue.”
- Exit the screen and click on the mysterious box in the middle of the table.
- Click “Let’s take a closer look at the buttons on the front.”
- Enter the code: Red, blue, blue, red, red, blue.
- Click the gadget inside the box and drag it to your Spy Gadget.
- Open your Spy Gadget, click the phone icon, then select the picture of D.
- Click “Well, I’m stuck right now. I can’t get out of the Command Room.”
- Exit the screen and click “Wait, did you call me an Agent? Did I pass?”
- Click “Here we go again. What’s next?”
- Click “The EPF solves mysteries, has adventures, and helps others. That’s what I want to do.”
- Click “Thank you, D. I can’t wait to start.”
Congratulations, you’ve completed Mission 2: Left to Your Own Devices!
Would you like to continue onto Mission 3: Rookie on the Rocks, Agent?







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