Mission 10: Damage Control

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A complete step-by-step guide for Mission 10: Damage Control.

  1. Click “I’m on it. Is the robot deactivation gadget ready yet?”
  2. Click “Okay, well… that’s no big deal. I’m sure you’ll find it. Good luck, and let me know when it’s ready.”
  3. Go to the Ski Lodge and enter the Gone Fishing door.
  4. Click Jet Pack Guy and select “Are you going ice fishing?”
  5. Click “Into the pond? Where? Isn’t it frozen?”
  6. Click “Why in the world would a robot want a telescope?”
  7. Click “I love to fish! I can get it out for you.”
  8. Click the hole in the ice and play Ice Fishing.
  9. Click “I’m not sure yet. I need to take a closer look at it.”
  10. Connect the dots.
  11. Click “It’s a piece of paper with drawings on it, but some of the ink has washed off.”
  12. Click “Good question. I should take it to G and see what he makes of it.”
  13. Click “Did you see which way it flew off?”
  14. Click “Well, have a safe flight! Call me if you need help.”
  15. Go to the Night Club and click “A clue? Already? You’re the best, Dot!”
  16. Click on the piece of blueprint on the ground and connect the dots.
  17. Click “This clue must be important. What do you think, Dot?”
  18. Click “What should I do with it?”
  19. Go to the Plaza and click “The Plaza is a wreck!”
  20. Click “What happened?”
  21. Click “It sure did! Look at that hole!”
  22. Click “Don’t worry, I’ll think of something.”
  23. Click your whistle and select the black puffle.
  24. Click the black puffle, then click the ticket booth.
  25. Click “Did you find any clues?”
  26. Click “Can I see it?”
  27. Click “I’ll look around and see what I can find on my own.”
  28. Click the blueprint piece on the ground and connect the dots.
  29. Go to the Gadget Room and click G.
  30. Click “The Test Robots have completely wrecked the stage, G! The ticket booth is gone!”
  31. Click “It is strange. I helped Rookie with a quick fix and also found this clue while I was there.”
  32. Drag the last blueprint you found from your inventory to G.
  33. Click “That’s great news, aside from the smudges. But why would a page from your notebook be at the Plaza?”
  34. Click “That means someone carried it from the Mine to the Plaza…”
  35. Click on G, then click “A robot smashed through the Night Club wall and stole the speakers, of all things!”
  36. Click “I think they have a plan, G. I found a clue at the Night Club that might explain everything.”
  37. Drag the first blueprint you found from your inventory to G.
  38. Click “What do you think the arm might be used for?”
  39. Click “G, could the Test Robots be… building something?”
  40. Click “G, one of the Test Robots stole the telescope from the Beacon! Can you explain this?”
  41. Click “Speaking of discoveries, I fished a clue out of the pond for Jet Pack Guy.”
  42. Drag the notebook from your inventory to G.
  43. Click “It’s no coincidence. Wherever the Test Robots go, your notebook pages turn up.”
  44. Click “I’m going to search for more clues.”
  45. Click “These Test Robots are wrecking everything in Club Penguin. Why would they do this?”
  46. Click “Prove what, G?”
  47. Click “At least we found the pages from your lost invention notebook. That should help us solve this mystery.”
  48. Click “It’s never too late, G. I’ll find the Test Robots and shut them down for good.”
  49. Click “Perfect timing, G!”

Congratulations, you’ve completed Mission 10: Damage Control!

Would you like to continue onto Mission 11: Robotomy 101, Agent?

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