Tuesday, October 11, 2005 – Good News and Bad News…

Whenever some one asks me that, I always want to hear the bad news first so here goes.

Over the last couple of weeks, we have been battling with how to handle this whole cloning problem. Some of you may be wondering “what cloning problem?” Well, when someone sets up multiple accounts its called cloning. Its one thing to have one or two, but many people have set up a lot more accounts. It is a problem for many reasons.

1- It uses up resources and slows down the whole chat. Because one person is taking up so much server power, it makes it worse for everyone
2- It makes it difficult to remove bad players. The agents and moderators have been doing a great job reporting when people are acting un-safe or using bad language. Unfortunately, we have watched a lot of people get kicked or banned and then just log in under a different account and keep breaking the rules. This wrecks it for everyone and makes us consider just using easy-chat only (which we tried for 12 hours last week).
3- It slows down development. When we are trying to manage accounts and someone has been cloning, it takes a lot more time, which means less time for making new games, etc.

Because of this slow-down, we probably wont hit our 2-week goal for launch and we didn’t want to launch until this was dealt with.

Now for the good news, we have found a solution and rsnail and the team are working frantically (almost 20 hr days) to get it programmed and tested. It will require accounts to be authenticated using emails. Those of you who have ever played neo-pets will know what we are talking about. Basically it is the best way to solve this problem and it should be launched soon.

Thanks for your patience and we hope the wait hasn’t been too painful. We will announce more details like the memberships soon. Until then, waddle-on!

Yours truly,

Club Penguin Team

Posted by Billybob at 11:55 AM

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